This is the First page of the sorceress section of my Complete Character Set-Up Guide in ebay.
This time, I share with you the godly PVM Fire Sorceress.
Same as before, I use summary format to describe all the details, (1) basic information, (2) stats distribution, (3) skill allocation, (4) gear requirements, (5) inventory, (6) hirelings and (7) Few Strategic Advices
(1) Basic Information
Other than Blizzard PVM Sorceress, Fire PVM Sorceress is another good option for magic finding. She can deliver 15K+ Fireball attack and over 33K meteor damage when equipping good gear (5x fire skill charms with totally 6 perfect 5/5 fire rainbow facets socketed on your gear: one on armor, helm and weapon plus three on headhunter shield(if chosen)). She is a fast monster-killer and is a great character for rushing. If you are tired of making or using blizzard sorceress, why not try one. It is exciting to have one! However, she is not perfect for PVP dueling.
(2) Stats Distribution
- Strength: Just 100 points on strengths before wearing any gear and item. After you equipped with good gear, the character's strength will increase and this will allow you to wear more good items. Therefore, be patient until you get into high level.
- Dexterity: None.
- Energy: At least 100 points invested here. Appropriate gear will tremendously increase her mana points later.
- Vitality: Remaining points should be put in here as you need good life to keep you survive when surrounded by monsters.
(3) Skills Allocation
- Fire Bolt = 20 (before any skill point added by your gear)
- Fire Ball = 20 (Ditto)
- Meteor = 20 (Ditto)
- Fire Mastery = 20 (Ditto)
- Pre-Requisite skills = One point each on inferno, blaze, firewall, charged bolt, lightning, chain lightning, teleport, energy shield (If you choose to wear Tal Rasha Set Belt, you only need to invest one point on energy shield. If not, few more on it!)
- Remaining skill points to be allocated on warmth (this makes your mana recover faster so that you will keep your character alive even when you are fighting a lot of monsters)
(4) Gears Requirements (Best Options)
- Helm - Harlequin shako(socketed with one ist rune: if you want your character to do magic find; if not, socket your shako with one perfect 5/5 rainbow facet)
- Amulet - Tals rasha set Amulet, perfect 30% resistance Mara amulet, volcanic amulet (+3 to fire skill with second mods of faster hit recovery or resistance to all) or Fletch Amulet.
- Armor - Enigma Archon Plate or Up'd Vipermagi Armor or Ormus robe armor(with +3 to meteor) If you want to increase your fire damage, you can socket with one perfect 5/5 rainbow facet on Vipermagi or Ormus.
- Weapon - First weapon for switch: Wizardspike(socketed with one hel rune) or perfect 15% fire skill damage Eschutas Elditch Orb(socketed with one perfect 5/5 fire rainbow facet) and Second weapon for switch: one 4/6/3 call-to-arms runeword flail/crystal sword(BUT the battle order level must be +6) People has been debating whether a fire sorceress should use a wizardspike or a perfect 15% eschutas. I prefer wizardspike to eschutas because wizardspike has faster cast rate (FCR), high resistances, good mana boost.
- Shield - First shield with perfect lidless grim shield(socketed with one um rune), perfect 3-open-socket headhunter shield (socketed with three perfect 5/5 rainbow facets) or perfect Spirit runeword shield. I prefer to use perfect 35% FCR spirit shield because it delivers two to all skills, good mana boost and 35% faster cast rate. AND the second shield with CTA for switching is still another spirit shield.
- Belt = Tal rasha set belt (if you don't put a point on energy shield skill) or Thunder Gods Belt(if you choose to invest more points on vitality and energy and give up strength, you should use T-God belt because it boost your strength and vitality by 20 as well as maximizes your lightning resistance by 10% more) Another good option is arachnid sash as it gives faster cast rate and skill and mana.
- Gloves = Definitely Up'd Magefist Gloves because it boosts your fire skill by one level and gives 30% faster cast rate.
- Boots = Any boots with mods of faster hit recovery, any good resistance and high defense. I personally prefer ethereal sandstorm trek boots and up'd tearhaunch greaves.
- Ring 1 = Perfect Raven Ring (Prevent your character from being freezed by cold monsters)
- Ring 2 = One soj
(4) Inventory
- Good Annihilus & sorceress hellfire torch
- Loads of faster hit recovery small charms with life and resistance to all, small charms with 20 Life/5 resistance and/or small charms with strength and resistances(if you choose to wear high-strength-requirement gear set) If you want to use this character to do magic finding, you should use a lot of 7%MF small charms with second mods of resistances, strength or life instead.
- at least 5x fire skill charms with 12% faster hit recovery.
(5) Hireling
- The best choice is still Nightmare Act 2 Defensive with holy freeze skill (freezing your enemies)
- Equipped him with ethereal infinity runeword cryptic axe - with level 12 conviction aura, it helps you kill also the fire-immune monsters!
- Equipped him with ethereal fortitude runeword armor (this boosts his Jab damage by 300%)
- Equipped him with ethereal andariel visage helm (10% life stolen per hit) or ethereal Crown of Thieves (12% life stolen per hit); if possible, add a jewel with the mods of faster hit recovery plus resistances to all. I personally prefer the ethereal Crown of thieves because it gives higher life stolen per hit, 50 to life and without lowering down the original fire resistances.
(6) A bit more for Strategies (However, it really depends on your own preference. Below is just few suggestions.)
- Always have two set weapons and shields switched back & forth.
- With battle command skill casted, you will get up to higher fire skills. Once you cast battle order and battle command skills, you switch to the wizardspike or eschuta orb with the spirit shield.
- Cast battle command, battle order and again battle command (in this order) before you enter the battlefield
- Shoot your fireball for long-range monsters and use meteor to kill monsters which come close to you. With level 12 conviction aura delivered by your act 2 hireling, you can kill also fire-immune monsters if they come close to you.
- The threats to your fire sorceress are missile-attack characters like javazon and bowzon, melee characters like fast-moving paladin and high-resistances barbarians. As this is a PVM character, you should not care more about dealing with those characters.
- use F1-F8 function to preset up your skills so that you can switch skills easily during your killing
With all the above and your own wise strategies, your fire sorceress can deliver extremely-high-fire damage. It should be easy for you to deal with monsters in the game!!
Hope you enjoy this guide and I will write some more later! Please keep come back after a week.
If you find this guide helpful to you, please vote for it. I need your support and encouragement to keep my work ongoing.
PEGGYSEVEN


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