==========
Mission 3: Blackout
==========
Guns: M4A1 SOPMOD, a basic rifle
M21 SUPRESSED, a sniper rifle that is quiet
RPD, heavy machine gun
RPG-7, rocket propelled grenades
G3, a solid rifle
Just watch as names pop up and various happenings take place during the ride
(just another day in L.A., right?). Don't forget to read the messages of the
talking voice. Keep watching for a surprise. Surprise, you're dead!
Yeah, not really the start of a mission, but wow was that interesting.
Now things will get going. Now you have night vision goggles (Up on the D-Pad
on the 360). Move forward through the water to reach two enemies. Kill them
and then enter the shack for an enemy intelligence in the form of the laptop.
Take it and listen to the TV if you want, then slash it just in case.
*NOTE: This TV DOES NOT count toward the achievement.*
Come back out and follow your men under bridge and through more swamp. When
you guys stop by a house, you can plant some claymores if you wish, you don't
have to. Kill the two inside and the ones from the house up the hill.
Follow your team to the big house and go inside. Go through and stop in the
field and wait for more allies to show up (don't shoot). After some talk, go
up the path. Follow Price and Kamarov when they split and go left while the
others go right.
Switch to the sniper rifle when you get to the break in the fence. Shoot the
turret gunner through the right window the the building below, then shoot the
wall next to the left gunner to get him (may take a few shots).
*NOTE: Hold the aim button and press the steady button, which is the LS on the
360, to get better shots.*
After you get both and shoot some grunts (not your guys), follow your guys
down the trail and through a burnt building. On the other side you need to
look down the way to see more enemies approaching. Snipe them, but make the
RPG dude on the right your top priority.
When all is quiet, move into the field and the debris until more enemies come
from up the road. Duck and get out your regular rifle to kill them. Again,
another RPG on the left side.
Now go to the fence-opening on the cliff and lend your sniping skills to the
scrubs on the ground. The enemies are on the left, your freinds on the right.
Kill an RPG guy when he runs behind a tank. Then snipe the three guys through
the hole in the roof under you and anyone else to get moving.
Follow Price to what appears to be another sniping point, but he cuts it short
and then you need to use the rope to rappel down the cliff. Just crouch and
run to the cover looking toward the house. Just use the sniper rifle and go to
where you see bullets flying in either direction, that usually means there is
a bad guy shooting you or your friends. Kill all the enemies around the front
of the house and then get out your normal rifle.
Make your way to the right side and proceed eastward through the two smaller
homes, killing soldiers along the way. Near a road at the back, three enemies
will run for the cover of a car, so get them first. Then make your way up the
hill.
Follow Price to a door as Gaz goes to cut the power. After he does, put on your
night vision and enter. Just two guys on your way to the stairs. Up the stairs
and in the first room will be two more, one in each corner (one is behind a
table). Careful as you round the corner and look into the dark room on the
right, an enemy may pop out and pop you one. Go inside to grab Nikolai.
Backtrack to the front of the house and jump inside the helicopter for evac.
==========
Mission 4: Charlie Don't Surf
==========
Guns: M9, pistol
M4A1, basic rifle, again
W1200, found in the first building, a solid shotgun
Dragunov, sniper rifle in first building too
AK-47 Grenadier, AK-47 with a grenade-launching attachment
AK-74u, a great gun for close combat
*NOTE: I say a lot about the TV achievement here.*
Now you are an American named Jackson; the name is important because when
someone says Jackson you need to know that that is you.
Watch the intro cutscene, which is sweet and then you land ("Cutscenes watch
Chuck Norris", I don't know why I thought of that from watching that cutscene).
Anyway, follow your the fresh faces to a building that they will clear.
Then go down the steps and look into the basement for more enemies inside.
Shoot at them and enter the room crouched over. Take cover behind crates and
your squad will back you up. Just poke around the corner and shoot.
When the room is clear, go into the room on the left, but there is a bad guy
that will shoot you through the doorway, so be ready to shoot from the hip or
slash. In this room will be more intel and another TV to slash, go do both.
There is another TV in the big room too. Also in this big room will be lots
of guns on the table; at least swap the pistol for the sniper rifle.
Go back into the bigger room and go to the rooms on the right that your men
will start shooting inside. Enter the door on the right (both lead to the same
room) and kill the five or so enemies inside. Follow the wall on the right and
be prepared for more men as you approach a door.
Let your guys go up the stairs and then follow them outside and into a street
nearby. Shoot the guys down the left street, but be wary of the ones down
the right street. Kill some on the right, but you need to start heading down
the left street. Going down the left street, find a wall piece that gives you
cover and get behind it (one guy should be on the left wall, so you take the
right wall). Pop out and use the auto-aiming trick to find targets high and
low. When it seems clear, cautiously move down the road and stay behind cover.
You can take some steps on the left side to get up to the roof where the
enemies occupied, so get up there. As soon as you get to the top of the steps
you should see a hole in the brick wall, so jump through. You can follow this
back path not only across the open road, but also all the way to the ruined
buildings at the end of this street. But for now, just get across the open
road and take the rooftop on the opposite side; there are steps to get up to
this roof too. There will be another intel on a table.
On the main street, look down the way to see a bunch of enemies on approach.
Kill them from afar and watch out for more on the sides. Keep moving down this
road until you hit a dead end, but when you get to the corner of another road
you should quickly look up to a building to hit an RPG gunner. There will be
more baddies up on the roof and more down the road, so kill some and then
start heading northeast.
*NOTE: The area with the ruined building can be reached through an alleyway,
which makes it a bit easier.*
Get to a ruined building and then go left to find a path to go north. You will
arrive at the TV station. Follow your boys to a door and wait for them to blast
it open. Go inside and look down the hallway to hit a dude, then slash the two
TV's. Follow your team down the hall to a room with another TV to slash. When
you guys go through the room with the computers there will be lots of fighting
on the other side. You may even pick up W1200 by now; it's a shotgun, so swap
it with your handgun.
Proceed to a big room that appears to be the nerve center of the station. Go
along the left wall and eventually this place will become a very messy place.
Use the shotgun to blast close enemies and try to fight your way into the rooms
on the other side; grenades are a big deal, so just run when one falls nearby.
Stay in these rooms and use them as cover. Swing your way to the north end
to see lots of enemies coming from that side, so clear them out with either
shotgun or rifle. Don't forget to toss frags all over the place (RB on 360).
The goal is to not die and to keep moving until you have taken the doors that
the enemies keep pouring from, so don't stay still. Then use the shotgun to
clear out the center area.
Also, there are tons of TV's in here. Slash or shoot the ones with the dude
giving the speech on them. Most in the center will be destroyed during the
battle; that leaves the ones stacked by the walls and the ones hanging up high.
And yes, this is only for an achievement, so if you don't care, then ignore all
mentions of TV's.
Stack up by a door in the hall. Then you will enter the foyer to get upstairs.
In the room on the second level will be a TV hanging. When you get to the
outside there will be a fight in the parking lot below. Shoot all enemies that
come from the left side, but never shoot someone that has a name because that
will be one of yours in case you didn't realize.
After that, proceed moving up the station. You'll go up some stairs to cross
a roof on the third level. In the hallway just wait for the breach and then
enter. There will be some more TV's to slash, but you have to get them quickly
before the speech is cut off, or no achievement for you.
*NOTE: You most likely haven't gotten all the TV's, so don't worry if you're
not an achievement hound.*
==========
Mission 5: The Bog
==========
Guns: Same as before
Javelin, a rocket launcher
Dragonov, a fancier sniper rifle
M249 SAW, powerful machine gun
FIM-92 Stinger, a fancy heat-guide rocket launcher
Run forward until your team comes under fire. Shoot a bit into the windows of
the building on the right, but your goal is to keep moving. Dodge heavy fire
and use cover as you make your way to a burning car on the right on the
bridge (near the first enemy building). Go down some steps next to it and
follow this path to get to the area below the ruined building. Clear out the
guys on the ground and then get to the open hallway.
*NOTE: The enemies that are not on the ground will continuously reappear, so
you shouldn't waste too much time with the guys up high.*
Save Roycewicz when a bad guy tries to strangle him on the steps. Go up and
look through the doorway to kill the enemies shooting down to the streets.
Be careful as a bad guy from a room near the door on the right will pop out.
Go through to the end and find a turret on a ledge that looks north. Use it to
kill a few enemies and shoot through the walls if you can't see them.
Drop the turret and pick up the Dragonov nearby (swap out your pistol). Reload
it and go back the way you came. Your guys will kick down a door and go inside.
After they come out you should go in a grab the intel on the table.
Go back downstairs and enter the newly opened door. Disable night vision and
hug a wall by a window. Just kill as many dudes in the open as you can (and
don't forget you can shoot through thin walls). Then make your way left
through the rooms and get on the streets. Provide some fire to the previous
street, but make your way left to the back alley.
Kill the guys that run from the building and then go into the tunnel, but don't
enter any of the buildings. Run back to the first open area (to the east) and
grab the Javelin on the ground. Now behind the building nearby so that you can
see the overpass, but also stay behind cover.
The way to use this rocket gun is to aim, then you get a bunch of green squares
on the screen. Set the crosshair over a tank and wait for it to blink and then
lock on. Now fire for the rocket to shoot out just in front of you and then it
will blast off into the air. After a few seconds the target will be destroyed.
Do this for at least two tanks and the enemies on the overpass will start to
retreat, but you can keep shooting the tanks if you want. After they leave make
your way back over and go through a broken fence to the northwest. Just follow
your teammates all the way to War Pig. If you find a heavy machine gun called
a M249 SAW, grab that and use it in the next battle. There is an intel in the
alley after a flare goes up, in a tight corner.
When you hit the field, run to the tank and swap your sniper rifle for a M4A1,
or whatever else you can find. There will be tangos from the west and south
sides of the tank. I found it best to go to the back of the tank and use it for
cover to handle the ones coming through the junk to the west. The ones to
the south may require you to move around a bit and find different cover, but
you should be able to stay behind the tank.
The only way to survive this encounter is to balance between the two sides. Put
a great priority to the many more enemies from the front of the tank, but
always keep an eye to the junkyard in the back. The RPG gunners, if you haven't
noticed by now, will look like they have spikes sticking from their backs, so
if you see them you must get them quickly.
Go to the area where the enemies attacked the front of the tank, behind the
metal wall, and go right to find an open doorway. Take it to emerge in a store
under fire from across the street. Toss some frags and then run over to that
building and clear the front.
It may be best to toss a frag toward the AA unit because there are enemies
guarding it, or toss a flash before you go to it. Kill them and then plant
the C4. Back away and detonate.
Now make sure there are no enemies on the previous building before you make
your way to the cover of some containers to the northwest. Just wait for the
message to plant the beacon, then go to the yellow circle and plant it. Just
stay behind cover and make sure you got a good view of the enemy building.
After the show, return to the tank and meet with Vasquez to end the mission.
Guide created: 11/23/07 (updated 05/06/08)

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